About
Glows is a 2D puzzle game where players take the role of a large moth named Frey, and must lure and control invading humans to their doom. Players must charm and lure humans to traps while also avoiding the traps themselves to clear the stage .
Engine :Unity
Team Size: 4
Role : Scripting
Genre : 2D, Puzzle
Single Player
My Role
Scripting was my position in Glows, I built the game, created the player controller, as well as simple human AI. The level was created based on the layout of the level designer and created the core mechanics of flying, charming, and luring the humans to the traps.
Humans are charmed when Frey is within range and will follow and jump on Frey's command. Traps include spikes and falling logs, and Frey must time her kills so she can reach her other victims,